inheritstheredsouls: (who are you calling retro?)
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((NOTE: Most of this information is taken either from Wikipedia or RangerWiki. As I review and watch the various series, it will get updated as any discrepancies are discovered.))

AkaRed's Personal Equipment:


---Super Sentai Address Book: Originally seen in Boukenger Vs. Super Sentai, this address book lists the most-current location of every single member of the Super Sentai franchise.
---Super Sentai Ball: Originally seen in Boukenger Vs. Super Sentai, this is a white soccer ball with color stripes wrapped around the middle and a silver V on the front; ideally, each color represents a member of the current Sentai group AkaRed's working with. This ball is used to perform a group final attack similar to the Goranger Storm final attack from Himitsu Sentai Goranger.
---Gokai Sabre: Originally seen in Kaizoku Sentai Gokaiger, this is the standard sword given to most crew members of the Gokai Galleon. The reason why AkaRed has one is due the fact that he used to be the owner and Captain of the Galleon back when he led the Akaki Pirates.
---Gokai Gun: Originally seen in Kaizoku Sentai Gokaiger, this is the standard ranged weapon for most crew members of the Gokai Galleon. Again, the reason why AkaRed has one is due to him being the former owner and Captain of the Galleon when he led the Akaki Pirates.
---Mobirates: The cellphone/transformation device for the Gokaigers. It was never shown that AkaRed used it during the TV series Kaizoku Sentai Gokaiger, but since this is part of standard equipment for most crew members of the Galleon, it is presumed that AkaRed has one of his own - even though he would only use it to keep in contact with everyone else.

AkaRed's Personal Form:


AkaRed's Ranger suit is as seen in this picture. The only exceptions is that he now has a golden V over the middle X on his belt, and instead of the 30th Anniversary Badge seen in Boukenger Vs. Super Sentai, he has the 35th Anniversary Badge seen in Kaizoku Sentai Gokaiger. He is never seen wearing anything other than his Sentai suit, and he never takes his helmet off around anyone - not even for a meal with his crew.

AkaRed's Power:


Being the embodiment of all previous Red Rangers, AkaRed has the ability to channel all the forms, powers, and personal equipment of the Red Rangers from the previous 34 Super Sentai teams (as of Kaizoku Sentai Gokaiger). He can also let someone else use the equipment that he can summon and, in this manner, help execute any team attacks. The only limit is that he cannot summon any vehicles, such as AkaRanger's Red Star motorbike, or mechas, such as HurricaneRed's Hurricane Hawk. Also, while he's in the assumed form of a previous Red Ranger, he can only use the equipment and powers related to that Ranger. For simplicity's sake, I'm not going to list any team powers or attacks that requires two or more people to perform it in this post, and I'm leaving out any transformation devices that don't have any over uses like communication.

Here is the list of all the forms, equipment, and powers of the previous Red Rangers:


AkaRanger
---Standard Form: Akaranger's Goranger suit, which allows the wearer to have superhuman strength and speed. (Note: AkaRed's suit was actually inspired by AkaRanger's suit, most notably the high collar and the V on the front.)
---Goranger Team's Standard Equipment: Birdies - personal rockets that attaches to the side of the belt; normally used for flying
---AkaRanger's Signature Equipment: Silver Shot - a tranquilizer gun; Red Vute/New Red Vute - a whip formed from AkaRanger's visor. It's handle can be changed into a spear (Yari Vute), a drill (Drill Vute), or a claw (Red Hunter)

Spade Ace
---Standard Form: Spade Ace's J.A.Q.K. Suit, which channels atomic-based power for powerful punches and kicks.
---Spade Ace's Signature Equipment: Spade Arts, which is a power bow that can be shoot atomic-charged arrows that can bore through most substances; the bow can be changed into a long-handled whip.
---Spade Ace's Signature Powers: Chu Seishi Scope - X-ray vision; Enkaku Shuon Soshi - enhanced hearing; Kosouku Switch - super speed.

Battle Japan
---Standard Form: Battle Japan's Battle Fever Suit, which allows AkaRed to do a kungfu dance as part of the related role call. (I am not kidding on this one)
---Battle Fever Team's Standard Equipment: Battleceiver - the team's standard communication device
---Battle Japan's Signature Equipment: Combat Bat - technically standard team equipment; however, Battle Japan's Combat Bat can transform into a spear. It can also transform into nunchaku.

DenjiRed
---Standard Form: Denjiman's Denji Suit, which allows its user to form the Denji fists needed for the Denji Punch attack.
---Denjiman Team's Standard Equipment: Denji Stick - the standard weapon
---DenjiRed's Signature Powers: Denji Shinku Keri - aka, Denji Vacuum Kick; Denji Punch

VulEagle (both I and II)
---Standard Form: VulEagle's Sun Vulcan Suit
---Sun Vulcan Team's Standard Equipment: Vulcan Stick - standard weapon; for VulEagle II, it can also become a katana.
---VulEagle I's Signature Powers: Eagle Wings; Eagle Diving; Eagle Fire
---VulEagle II's Signature Powers: (Shin) Hiba Gaeshi Secret Sword Style Cross Cut

GoggleRed
---Standard Form: GoggleRed's Goggle-V Suit, which allows the wearer to fight using gymnastic abilities
---Goggle-V Team's Standard Equipment: Goggle Sabre - standard weapon.
---GoggleRed's Signature Equipment: Red Rope - much stronger than regular rope, it can be empowered by the ruby on GoggleRed's helmet to become the Red Ruby Whip.
---GoggleRed's Signature Powers: Red Fuushya - a windmill attack; Red Punch; Red Kick; Red Ruby Beam

DynaRed
---Standard Form: DynaRed's Dynaman Suit
---Dynaman Team's Standard Equipment: Dyna Rod - standard weapon that has both Rod and Gun modes.
---DynaRed's Signature Weapons: Dyna Ken - a pair of red-handled swords
---DynaRed's Signature Powers: Red Fire - performed by powering up the Dyna Rod; Magnum Square Punch

Red1
---Standard Form: Red1's Bioman Suit which has the Bio Brain Computer built into the helmet.
---Bioman Team's Standard Equipment: Bio Sword - can be in Sword Mode, Short Sword mode, or Gun mode.
---Red1's Signature Powers: Fire Sword - a flame attack using the Bio Sword; Spark Sword - another attack using the Bio Sword; Choudenshi Radar - triggered by the Bio Brain Computer

ChangeDragon
---Standard Form: ChangeDragon's Changeman Suit
---Changeman Team's Standard Equipment: Change sword - standard weapon can be in Knight Mode (sword and shield) or in Blaster Mode
---ChangeDragon's Signature Equipment: Dragon-Zooka - a huge bazooka that has the power of a tank's launcher.

Red Flash
---Standard Form: Red Flash's Flashman Suit
---Flashman Team's Standard Equipment: Prism Shooter - Standard weapon that can be in laser gun mode or sword-and-shield mode.
---Red Flash's Signature Equipment: Prism Seiken - a holy longsword made entirely out of Prism Crystal.
---Red Flash's Signature Powers: Fire Thunder; Super Cutter

Red Mask
---Standard Form: Red Mask's Maskman Suit
---Maskman Team's Standard Equipment: Laser Magnums - standard weapon that can be in gun mode or sword mode.
---Red Mask's Signature Equipment: Masky Blade - Mask Red's personal longsword
---Red Mask's Signature Powers: Laser Arrow; Masky Crash; the God-Hand technique; karate fighting style

Red Falcon
---Standard Form: Red Falcon's Liveman Suit
---Liveman Team's Standard Equipment: Live Blaster - standard weapon that can be in blaster mode or sword-and-shield mode.
---Red Falcon's Signature Weapons: Falcon Sword; Falcon Sabre
---Red Falcon's Signature Power: Falcon Break

Red Turbo
---Standard Form: Red Turbo's Turboranger Suit
---Turboranger Team's Standard Equipment: Turbo Laser - a laser gun that also has a sword mode.
---Red Turbo's Signature Equipment: GT Sword - a longsword that can be combined with Turbo Laser's Sword Mode.
---Red Turbo's Signature Power: GT Crash

FiveRed
---Standard Form: FiveRed's Fiveman suit
---Super Form: FiveRed's Five Tector - an armored version of FiveRed's Fiveman suit.
---Fiveman Team's Standard Equipment: Five Blaster - standard weapon that can change into a sword with a detachable Power Grip.
---FiveRed's Signature Equipment: V-Sword - a sword that can be combined with the Five Blaster's Power Grip to become the V-Shuttler.

Red Hawk
---Standard Form Red Hawk's Jetman Suit, allowing its wearer the ability to fly.
---Jetman Team's Standard Equipment: Corresponders - personal communication device normally worn on the left wrist; Bird Blaster - standard gun; Bringer Sword - standard longsword that can be combined with the Bird Blaster to form the Jet Hand Cannon; Beak Smasher - seeking laser gun that can be combined with the Bird Blaster to form the Smash Bomber; Wing Gauntlet - empowers the user with electrowaves used for special attacks.
---Red Hawk's Signature Powers: Wing Punch - uses the Wing Gauntlet to perform a flying punch; Wing Beams - beams fired from the Wing Gauntlet

TyrannoRanger
---Standard Form: TyrannoRed's Zyuranger Suit
---Super Form: Armed TyrannoRanger - created when TyrannoRanger dons the Dragon Armor
---Zyuranger Team's Standard Equipment: Ranger Stick - standard equipment that can be changed into the Ranger Gun or the Ranger Sword; Thunder Slinger - a slinger-shaped blaster that can be combined with the Ranger Gun to form the Ranger Slinger.
---TyrannoRanger's Signature Equipment: Ryuugekiken - TyrannoRanger's Legendary Holy Sword; Zyusouken - a musical blade that can be crossed with the Ryuugekiken for an energy blast, or it can fire a beam by itself; Dragon Armor - used to create the Armed TyrannoRanger form, its defense can be strengthened by music played on the Zyusouken to reflect attacks and help heal its wielder.
---TyrannoRanger's Signature Powers: Jump Cut; Straight Cut; V Crash

RyuuRanger
---Standard Form: RyuuRanger's Dairanger Suit, which allows the wearer to use Dragon-style Kung Fu and channel Qi (pronounced Ki)
---Dairanger Team's Standard Equipment: Star Sword - a longsword; Star Cutter - a dagger that can be combined to form the Dai Blaster, a laser gun that can also shoot a laser rope.
---RyuuRanger's Signature Equipment: Dairen Rod - technically standard team equipment, Ryuuranger can attack a blade to turn his into a naginata (Japanese spear); it can also transform into the Seikiryuu Souryuuken, which are his twin Dragon Swords.
---RyuuRanger's Signature Powers: Fire powers (creating, bending, etc.); Tenkasei Inazuma Enjouha - personal finishing attack; Ryusei Senkou - another finishing attack

NinjaRed
---Standard Form: NinjaRed's Kakuranger Suit, which allows the wearer to perform ninjitsu
---Kakuranger Team's Standard Equipment: Hiken Kakuremaru - the standard blade, which is used to help perform a Kakuranger's signature attack(s); a flintlock pistol-shaped laser gun that also has a hidden Laser Knife; Shinobi Knuckle - a gauntlet that increases punching power, it can be used as a grappling device.
---NinjaRed's Signature Equipment: Red Slicer - a large 4-point shuriken that can be used as a boomerang, in close combat, or combined with his Shinobi Gauntlet to form a small shield.
---NinjaRed's Signature Powers: Ninpou technique - Cloning; Kakure Ryu attacks - Mangetsu Kiri (a attack inspired by the full moon) and Raimei Kiri (a thunder-based attack)

OhRed
---Standard Form: OhRed's Ohranger Suit
---Ohranger Team's Standard Equipment: Battle Stick - a sword-like weapon; King Blaster - a laser gun that can be combined with the Battle Stick to form the King Smasher.
---OhRed's Signature Equipment: Star Riser - a powerful longsword
---OhRed's Signature Power(s): Hiken Chouriki Riser - a powerful attack performed with the Star Riser.

Red Racer
---Standard Form: Red Racer's Carranger Suit, which grants the wearer super speed and the ability to perform The Carranger Pose
---Carranger Team's Standard Equipment: Auto Blaster - a standard team gun, one can pull a catch on it to make it extend into the Auto Punisher, which generates more powerful shots; ViBlade - standard team sword which can be charged up by pulling the handle on the bottom of the hilt; Car Navick - a mini laptop-based device used to locate items, it can transform into the Navick Shot, which fires homing shots; said Navick Shot can combine with the Auto Punisher to form the Navick Blaster, a powerful rifle of which its shot seeks out its targets.
---Red Racer's Signature Equipment: Fender Sword - Red Racer's Formula Weapon
---Red Racer's Signature Powers: Driving Attack - a flying punch; Perfect Blow - performed with the ViBlade; Driving Slash - possibly performed with the Fender Sword.

MegaRed
---Standard Form: MegaRed's Megaranger Suit; its forehead symbol is a PC, which allows the wearer to upload data and program skills into its wearer's mind, turning him(/her) into an adaptable warrior.
---Super Form: MegaRed's MegaTector Mode
---Megaranger Team's Standard Equipment: Mega Sniper - standard gun that can be separated into two smaller guns, Mega Shot and Mega Magnum
---MegaRed's Signature Weapons: Drill Saber - a drill-like sword that can be combined with the Mega Sniper to form the Drill Sniper; Drill Saber Custom - a powered up form of the Drill Saber that can be combined with the Mega Sniper to form the Drill Sniper Custom; Battle Riser - a wrist device that can power-up punches and weapons.
---MegaRed's Signature Attacks: Saber Slash and Screw Drill Saber - attacks performed with the Drill Saber; Riser Punch and Riser Chop - attacks performed by pressing "01" on the Battle Riser; Riser Vulcan - an attack beam emitted by pressing "02" on the Battle Riser; Drill Sniper Full Custom - performed using the Drill Sniper Custom by pressing "03" on the Battle Riser.

GingaRed
---Standard Form: GingaRed's Gingaman Suit
---Super Form: ChouSouKou GingaRed - formed by using the Lights of Ginga.
---Gingaman team's Standard Equipment: Seijyuuken - the standard team longsword, it can be shortened into a dagger when not in use, and it was upgraded with the Lights of Ginga into the Senkou Seijyuuken; Jyuugekibou - a rod that can be shorted into a bazooka, it was upgraded with the Lights of Ginga into the New Jyuugekibou; Jyuusou no Tsume - a brace with two claw-like blades worn on the left forearm, it is only used in ChouSouKou mode.
---GingaRed's Signature Equipment: Jizaiken Kiba - a unique weapon that can transform into GingaRed's Kiba Cutter
---GingaRed's Signature Powers: Honou no Tategami - shoots a stream of fire; Honou Issen - performed with the Seijyuuken; Two Sword Slash - used with the Kiba Cutter; Power Seal; Beast Fire Flash.

GoRed
---Standard Form: GoRed's GoGo-V Suit, which is also called an Anti-Hazard Suit, and is meant for rescue operations; it is equipped with a built-in oxygen mask, a built-in Searcher Scope that can see through objects, and a built-in Access Scope that can scan enemy information.
---GoGo-V Team's Standard Equipment: Five Laser - standard team gun that can switch into a Stick Mode, its Laser Grip is detachable; Rescue Rope - colored ropes, with the red rope being in GoRed's possession; V-Lancer - a lance that has a detachable part of its hilt that can become the V-Boomerang, the lance itself can be combined with the Laser Grip to become the V-Machine Gun; Go Blaster - a gun that can be used in Normal mode, Rescue Mode for firefighting, and Hyper Mode which changes it into a rifle; V-Mode Brace - a special brace that upgrades the attack and defense of the Anti-Hazard Suit, it can deploy the V-Mode Shield by dialing "3-3-3, V" on the brace.
---GoRed's Signature Equipment: Life Bird - a mechanical bird that combines with the Laser Grip to form either GoRed's Claw Anchor or its cannon form the Breaker Mode.
---GoRed's Signature Powers: Stick Bomber - performed with the Five Laser's Stick Mode; V-slash - performed with the V-Lancer; Calamity Breaker - performed with the Life Bird's Breaker Mode; V-Mode Punch - performed by dialing "4-7-8, V" on the V-Mode Brace; V-Mode Chop and V-Mode Crash - both performed by dialing "5-5-5, V" on the V-Mode Brace.

TimeRed
---Standard Form: TimeRed's Timeranger Suit
---Timeranger Team's Standard Equipment: Time Emblem - a Time Police badge used to help capture Londer prisoners; Double Vectors - twin blades, the larger one is the Spark Vector and the smaller one is the Arrow Vector, and both can be combined to form the Twin Vector.
---TimeRed's Signature Equipment: Assault Mobile - weapon pieces that can combine with the Spark Vector to make the Assault Vector, which comes with both regular and Sniping Modes.
---TimeRed's Signature Powers: Vector Hurley - performed with the Double Vectors; Spark End - performed with the Spark Vector; Vector End: Beat 3 - performed with the Vectors in the 3 and 12 positions; Vector End: Beat 12 - performed with both Vectors at the 12 position; Vector End: Beat Cross - performed with the vectors first in the 3 and 9 positions, then in the 12 and 6 positions; Vector Dividing; Assault Burning - performed with the Assault Vector.

GaoRed
---Standard form: GaoRed's Gaoranger Suit, which has claws built into the gloves' fingertips.
---Gaoranger Team's Standard Equipment: JyuuOhKen - standard longsword
---GaoRed's Signature Equipment: Lion Fang - a claw-based weapon that divides into two parts for GaoRed's finishing attack, it can also transform into the Gao Mane Buster, which as both normal mode (fires like a machine gun) and Final Mode (fires a powerful shot); Falcon Summoner - a bow weapon with falcon-shaped arrows, it can also change into Gun Mode.
---GaoRed's Signature Power(s): Blazing Fire - GaoRed's finishing attack.

HurricaneRed
---Standard Form: HurricaneRed's Hurricanger Suit, which allows the wearer to perform ninjitsu techniques.
---Hurricanger Team's Standard Equipment: Keitai Ninto Hayatemaru - standard sword for a Hayate School Ninja student, it also has a gun mode.
---HurricaneRed's Signature Equipment: Dry Gun - a gun that resembles a hairdryer, it shoots flames at the enemy.
---HurricaneRed's Signature Powers: Chou Ninpou Sora Gake - a technique that allows one to walk or run through the air; Chou Ninpou Hiunjyaku - a flying attack; Chou Ninpou - Maboroshi Henge - illusion-based technique; Hayate Ryuu Kengi Shipuuzan - a gale slash performed with the Hayatemaru; Chou Ninpou Taigekizan - a thunder blast attack using the Hayatemaru.

AbaRed
---Standard Form: AbaRed's Abaranger Suit
---Super Form: AbaRed's Abare Mode which is activated by the wearer's Dino Guts and has protruding blades over the arms, sides, and legs of the suit, and AbareMax Mode
---Abaranger Team's Standard Equipment: Aba Laser - a gun that shoots an energy bullet which can penetrate a concrete of 1 meter thickness, it can switch into a sword that is sharp enough to slice a 50cm iron prop.
---AbaRed's Signature Equipment: Tyranno Rod - AbaRed's personal weapon, it can roar like a Tyrannosaurus; StyRiser - a device used to activate the AbareMax mode, it has a shield-based Defense mode and blade-based Offense mode, and it can help create the Taiki Bakuretsu Max Field that gives AbareMax full advantage against his enemies.
---AbaRed's Signature Powers: Tyranno Hurricane Attack and Tyranno Rod Circle Moon - attacks performed with the Tyranno Rod; Hissatsu Slash Maximum - finishing move with the StyRiser.

DekaRed
---Standard Form: DekaRed's Dekaranger Suit
---Super Forms: DekaRed's SWAT Mode and DekaRed's Battlizer Mode
---Dekaranger Team's Standard Equipment: SP Shooter - standard-issue Space Police (SP) gun; D-Revolver - a high-powered beam machine gun used in SWAT mode; SP License - used not only to transform to both regular and SWAT forms, but also to communicate and to receive judgement from the supreme court in the universe, it can also be used to record short videos and analyze any Alienizer and Kaijyuuki that its wielder face; D-Wapper - SP standard-issue handcuffs; D-Schlop - a collapsible shovel with SPD markings.
---DekaRed's Signature Equipment: D-Magnums - twin guns labeled 01 and 02, they can combine to form the Hyper Magnum used for all of his main attacks; Fire Squad License - used to summon K-9, the team's robotic dog, to form the Battlizer
---DekaRed's Signature Powers: Jyuu Kun Do - a gun-based martial arts; Hybrid Charging Shoot; Moonsault Shot; Moonsault Galaxy Shot; Hurricane Shot; Endless Shot; Raijin Slash - an attack DekaRed learned from his predecessor.

MagiRed
---Standard Form: MagiRed's Magiranger Suit
---Super Form: MagiRed's Legend Form
---Magiranger Team's Standard Equipment: MagiPhone - used for transformation, communication, and for casting spells; all spells can be found rigth here, and any Magiranger Spells and Legend Spells not marked for any other Magiranger are the spells that are available to MagiRed; Magi Stick - standard spell-casting stick, MagiRed's stick transforms into a sword; Mahou Kiyoshi Tsue DialRod - a staff formed by combining the MagiPhone and MagiStick, it is mainly used in Legend Form.
---MagiRed's Signature Equipment: MagiPunch - magical punching gloves.
---MagiRed's Signature Powers: Alchemy - the ability to change one object to another, like a car into a large mattress; Overhead Kick - a flying kick attack; Red Fire - fire engulfs the user, turning them into a Phoenix that incinerates all enemies in its path; Legend Fire - a powered-up version of Red Fire; Magi Bolt - performed with the DialRod; Fatal Blade - performed using both MagiStick's Sword Mode and the Dial Rod; Fire Screw Upper - finishing attacked used with the MagiPunch.

BoukenRed
---Standard Form: BoukenRed's Boukenger Suit
---Super Form: BoukenRed's Accel Tector Form
---Boukenger Team's Standard Equipment: Accellular - cellphone that doubles as a transformation device, it also has a camera and a black-light built in; Survi-Blaster - standard firearm that can change into a Survi-Blade; Scope Shot - The Boukenger's Swiss Army Knife, it has a knife and telescope mode, and it can fire survival tools such as grappling hooks, magnets, emergency flares, a small parachute, and metallic BoukenChips, the latter of which can contain message which other Boukengers can read with the Accellular's black-light; Accel Tector - Special armor worn over the Boukenger, it's normally stored into a small, blue, saucer-shaped dome until the Scale of Salamander" is placed inside of it; Dual Crusher - a weapon normally used with the Accel Tector, it has a Mixer Head, which can encase its target in Hyper Concrete", and a Drill Head.
---BoukenRed's Signature Equipment: Bouken Bo - BoukenRed's personal armament, it can also transform into the Bouken Javelin.
---BoukenRed's Signature Powers: Red Zone Crash - a rushing slash attack performed with the Bouken Javelin; Twin Sword Slash - performed with both the Survi-Blade and Bouken Javelin; Javelin Crash - performed with the Bouken Javelin; Combination Crash - performed using the Dual Crusher with the Drill Head.

GekiRed
---Standard Form: GekiRed's Gekiranger Suit, which allows its wearer to fight with the styles of GekiJyuken (in GekiRed's case, the specific styles are Tiger-Ken, Shark-Ken, Gorilla-Ken, and Rinjyu Bear-Ken)
---Super Form: GekiRed's Super Gekiranger Suit
---Gekiranger Team's Standard Equipment: Jyuken Henshi GekiChangers - transformation devices that act as arm guards, they maximize one's Geki, can act as communication devices, and can store many things, including weapons, in a built-in pocket dimension; Super GekiClaw - transformation device for the core Gekirangers to allow them access to their Super forms by channeling Kageki into it, it is also the primary weapon while in Super Gekiranger mode.
---GekiRed's Signature Equipment: GekiNunchaku - GekiRed's signature weapon, it can be powered up with Geki for more powerful blows; GekiSaber - a pair of shark-themed Dao-type weapons used for Gekijyuu Shark-Ken attacks, they can be used separate in the Souken Mode or combined into one great blade in the Souken Gasshin Mode.
---GekiRed's Signature Powers: the following attacks/techniques are called "Gekiwaza": Hou-Hou Dan - a Tiger-Ken Gekiwaza that projects one's Geki and GekiTiger to fiercely attack the opponent with its strength; Zoukin Shibori - a "Cleaning-Power" attack that allows its user to twists its opponent's horns like an actual dust cloth; Tiger Zoukin Gake - a "Cleaning-Power" attack that uses the opponent as an actual dust cloth; Guru-Guru Ken - a "bathhouse" attack that uses a very large sheet or cloth to spin the opponent around, and also to help dry it off at the same time; Super Tiger Geki - a striking attack that utilizes both Kageki and the Super GekiClaw; GekiSaber Haku-Haku Zan - a Gekiwaza that uses the GekiSabers in their Souken Mode to twist the opponent's head around; GekiSaber Shou-Shou Zan - a slashing attack using the GekiSabers in their Souken Mode; GekiSaber Suiryuu Ha - A Gekiwaza that uses the GekiSabers in their Souken Gasshin Mode to cover the battlefield in water; Geki Saber Nami-Nami Zan - a Gekiwaza that uses the GekiSabers' Souken Gasshin Mode and Geki to slash the opponent with the force of a tsunami; GekiSaber Super Nami-Nami Zan - a Kageki version of the Nami-Nami Zan attack.

Go-OnRed
---Standard form: Go-OnRed's Go-Onger Suit which grants the wearer super speed, and also the ability to use GekiJyuu Engine-Ken
---Super Form: Hyper Go-OnRed Suit, which can only be pulled off if given the Kyouryuu Disc.
---Go-Onger Team's Standard Equipment: Mantan Gun - standard firearms that looks like a gas pump handle, it also has a rod mode; technically requires an Engine Soul to use it.
---Go-OnRed's Signature Equipment: Road Saber - Go-OnRed's Longsword
---Go-OnRed's Signature Powers: Go-On Thrust and Spin Rod Crash - attacks that are performed with the Mantan Gun's Rod mode; Saber Straight and Saber Spin Crash - attacks performed with the Road Saber; Doru-Doru Dan - Engine-Ken move performed with the Mantan Gun; Geki Speedor Saber Straight - an Engine-Ken version of the Saber Straight attack.

ShinkenRed
---Standard Form: ShinkenRed's Shinkenger Suit which grants the user the ability of Mojikara.
---Super Forms: Super ShinkenRed Form and Hyper ShinkenRed Form
---Shinkenger Team's Standard Equipment: Shinkenmaru - Standard katana that can channel Mojikara; Kyoutsuu Disk - a common Hiden (secret) disk used to form the guard on the hilt, spinning it allows the Shinkenmaru to become a Shinkenger's personal weapon.
---ShinkenRed's Signature Equipment: Rekka Daizantou - ShinkenRed's personal weapon, which is shaped like an armored zanbato, also has a gun-like Oozutsu mode that turns it into the team's bazooka; Shishi Disk, Tora Disk, and Origami Jyuu Disk - all Origami disks that ShinkenRed normally carries, with the last one being for the Ushi Origami; Raigeki Disk - an Hiden Disk used for ShinkenRed's signature thunder attack; Inromaru - a device that allows one to take Super Form, it can be attacked to the Shinkenmaru to create the Super Shinkenmaru; Kyouryuu Disk - an Origami Disks that allows one to take Hyper Form, it can also turn the Shinkenmaru into the Kyouryuumaru; Super Disk - used with the Inromaru to trigger Super Form; Mougyuu Bazooka - an Ushi-shaped bazooka, it can be combined with the Super Shinkenmaru to form the Super Mougyuu Bazooka; Saishuu Oogi Disk - used with the Super Mougyuu Bazooka for its finishing attack.
---ShinkenRed's Signature Equipment: Mojikara, with focus on Fire and Lightning; Kaen no Mai - performed with the Shinkenmaru and the Shishi Disk; Raiden no Mai - performed with the Shinkenmaru and the Raigeki Disk; Kaen Raiden no Mai - performed with two Shinkenmaru, one with the Shishi Disk and the other with the Raigeki Disk; Hyakka Ryouran - performed with the Rekka Daizantou; ___ Gorindan - a finishing attack used with the Rekka Daizantou in Oozutsu mode, the type of attack is based on which origami disk is used on its side. Tenchi Issen - performed with the Kyouryuumaru in Hyper Form; Gedou Fukumetsu - a finishing attack performed by using the Saishuu Oogi Disk with the Super Mougyuu Bazooka.

GoseiRed
---Standard Form: GoseiRed's Goseiger Suit, which grants the wearer a pair of angel wings
---Super Form: Super GoseiRed, which also grants the wearer a pair of angel wings
---Goseiger Team's Standard Equipment: Gosei Cards - various decks of cards used to transform, summon equipment and mechas, or trigger attacks, the full list of Gosei Cards are right here; Tensouder - used to help unlease a Gosei Card's power; Gosei Blaster - standard firearms, one can attach a summoned Headder to it to change the type of power it uses; Gosei Tensword - used to transform into Super Form, and use any related attacks in that form.
---GoseiRed's Signature Equipment: Skick Sword - GoseiRed's longsword
---GoseiRed's Signature Powers: flight; Red Break - performed with the Skick Sword; ____ Bullet - used with the Gosei Blaster and a Headder; Super Red Breck - performed in Super Form with the Gosei Tensword.
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